Wednesday, November 23, 2005

Communication and Control

1. Investigated positional cues in DART and discovered that the Mac couldn't track two markers separately at the same time. This did work on the PC, however.

2. We also figured out how to send data between platforms (but not DART's supplied cue-system) and what information can be sent.

3. Figured out how to augment video with live textual data (including model 3D position and rotational information).

4. Researched various methods of accessing gamepad controller data from within Director and tested some to little avail. We decided that using a keyboard wedge-type hack like "Game Companion" might be robust enough for our project and easier and faster to implement. We test this by hooking up a gamepad, installing "Game Companion", and sending gamepad controller data from one computer to the other successfully. Related to this, we figured out how to hide the cursor to keep it's movements from distracting from the AR display while using Game Companion since it emulates a mouse with the gamepad in some instances.

5. We also researched more AR cameras and narrowed our choice to 2 models (including the 402c) based on our specs.

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